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Welcome to my Devlog!

This is where I document my journey learning Unreal Engine 5 and Blueprint scripting through a personal project. I’m building the core systems of an RPG-style game, with the goal of eventually creating a small level that plays like a mini immersive sim—think Dishonored or Deus Ex, where multiple mechanics offer different ways to solve a challenge.​


The main reason I’m doing this? To learn. But I also want to showcase how I think and work as a designer—how I break down problems, adapt solutions, and build systems step by step. e player stats system.

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