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Game Design

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Whispers of the Dollhouse

4-players cooperative murder mystery

Task Overview

  • Rational design of the puzzles and traps

  • Balancing of the levels

  • Signs and Feedbacks

  • In charge of the documentation and of designers

Trojeanne

2-players bullet hell

Task Overview

  • Ideation of the pop up mechanic

  • Design and balancing of the bullet patterns

  • Balancing of the score system

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Shapeweaver (Ubisoft Mentorship)

4-players cooperative murder mystery

Task Overview

  • Ideation of the mechanics and gameworld

  • Balancing of the demon shapes

  • Documentation of the game : One Page, Pitch and Prototype Plan

Smoke and Mirrors

Narrative detective game

Task Overview

  • Writing the narrative tree

  • Design of the character's intentions

  • Writing dialogues

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Monster Jam

Monster-building competitive card game

Task Overview

  • Creation and balancing of the deck and cards

  • Rework of the game loop

  • Adapted the user experience to children

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