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Game Design

Whispers of the Dollhouse

PC Game / 4-players cooperative murder mystery

Tools Used: Unity 3D (Implementation), Google Suite (Documentation), Jira (Task Management)

Game description: "Multiplayer cooperative murder mystery. Team-up, solve enigmas and unlock clues to find the murderer, and be freed from the manor’s grasp!"

Task Overview:

  • Rational design of the puzzles and traps

  • Balancing of the levels

  • Signs and Feedbacks

  • In charge of the documentation and of designers

Trojeanne

PC Game / 2-players bullet hell

Tools Used: Unity 2D (Implementation), Google Suite (Documentation)

Game description: "Trojeanne has infected your computer, team up to get rid of this virus. Avoid projectiles, destroy them and use the windows popup to your advantage."

Task Overview:

  • Ideation of the pop up mechanic

  • Design and balancing of the bullet patterns

  • Balancing of the score system

Shapeweaver (Ubisoft Mentorship)

Mobile Game Prototype / 4-players cooperative murder mystery

Tools Used: Canva and Milanote (Documentation)

Game description: "Play as an outcast shapeshifter demon trying to make their way out of Hell."

Task Overview:

  • Ideation of the mechanics and gameworld

  • Balancing of the demon shapes

  • Documentation of the game : One Page, Pitch and Prototype Plan

Smoke and Mirrors

Mobile Game / Narrative detective game

Tools Used: Unity 2D (Implementation), Google Suite and Canva (Documentation)

Game description: "Play as an investigator attempting to solve a murder by talking with the objects present in the room."

Task Overview:

  • Writing the narrative tree

  • Design of the character's intentions

  • Writing dialogues

Monster Jam

 Card Game / Monster-building competitive card game

Tools Used: Google Suite (Documentation)

Game description: "Build monsters from discarded parts, hinder your opponent and be the first to complete three monsters!"

Task Overview:

  • Creation and balancing of the deck and cards

  • Rework of the game loop

  • Adapted the user experience to children

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